Thread assessments

Each card links to the full assessment, asks, voices, and related threads.

Balance ◆ Mixed

Healing Pressure

Players are debating whether healing itself is too strong or whether the underlying issue is uncapped Damage Reduction (DR) combined with the Blitz OS.

487 messages · 26 participants · 7 asks
Balance ◆ Mixed / Negative

Defence Reduction

Players are overwhelmingly asking for a hard cap on Defence Reduction (DR), which can currently stack beyond 100% in PvP, making builds functionally immortal. The debate is primarily about where the cap should sit (30–70%) and whether Bulwarks or class skills should receive exceptions.

136 messages · 22 participants · 6 asks
Balance ▼ Frustrated

Pummelling Shield

Players are nearly unanimous that the Pummelling Shield OS is broken in PvP due to its ability to stun enemies indefinitely. The stated 10-second talent cooldown does not apply to the stun effect — only to the overshield — making it trivially chainable at any fire rate.

207 messages · 34 participants · 5 asks
Balance ◆ Mixed

Dark Zone Loot Focus

Despite the thread title suggesting drops are too abundant, the player consensus actually runs in the opposite direction: the problem is that drops are low-quality and unfocused rather than genuinely plentiful.

23 messages · 19 participants · 8 asks
Balance ◆ Mixed / Frustrated

Dark Zone Timers

Players are broadly dissatisfied with the current 20-minute Dark Zone session timer, with the majority asking for it to be removed entirely or significantly extended (to 30–60 minutes minimum).

98 messages · 33 participants · 8 asks

Common themes

Recurring asks surfaced across this review lane.