Clan & Social
Clan infrastructure and social features.
Thread assessments
Each card links to the full assessment, asks, voices, and related threads.
Clan Nests
Players find Clan Nests repetitive, unrewarding, and structurally tedious — requiring physical travel to the clan base between runs, offering low credit yields per run, and capping meaningful rewards at just four investigations per week.
Clan Vendor Economy
Players find TAM prices at the Clan Vendor prohibitively expensive given the rate at which clan credits can be earned through nests and daily/weekly quests.
Common themes
Recurring asks surfaced across this review lane.
Add fast travel to Clan Nests to eliminate the time wasted running to the base between runs
Increase credits/rewards per nest run, or scale rewards with difficulty
Reduce TAM prices or make them more frequently attainable (monthly refresh or lower credit cost)
Add weekly purchase limits for key items (e.g. one weapon upgrade and one gear upgrade per week)