Text & UI Bugs
Review signals
Start with the scale and shape of the thread before reading the asks.
Summary and sentiment
The short read before diving into the detailed asks and evidence.
Players submitted a range of text errors, mistranslations, incorrect stat displays, and mislabelled items found across the game's UI, armory, store, and skill descriptions.
The thread was dominated by a small group of thorough contributors — particularly German localisation, Vanguard skill ordering, and English UI and store — who catalogued multiple errors each.
The overall volume of distinct bugs reported is high relative to the participant count.
Contributors are reporting in good faith and with notable specificity — many bugs come with screenshots and proposed corrections. @imajes is an active player contributor (not staff), responsible for several of the English-language store and UI error reports.
The only mild friction is @berserkaries occasionally posting general UI improvement suggestions rather than strict typo/error reports. One message posted in the wrong thread (a loadout request) was quickly self-corrected.
Overall, this thread is functioning as intended as a structured community bug-gathering exercise.
Reported bugs
Concrete text, labelling, localisation, and UI defects extracted from the report thread.
Two weapon talents with the same name in German; the first should be renamed "Ruhig...
Two weapon talents with the same name in German; the first should be renamed "Ruhige Hände" to match The Division 2 convention — berserk Aries
Inconsistent use of "Waffe" vs "Waffen" throughout German UI; attribute names shoul...
Inconsistent use of "Waffe" vs "Waffen" throughout German UI; attribute names should follow a standardised format ("Waffe: Mehrfachschusschance" etc.) — @berserkaries
Lady Death's German name is inconsistently rendered as "Unterweltgöttin" in some pl...
Lady Death's German name is inconsistently rendered as "Unterweltgöttin" in some places but should be "Todesbraut" — @berserkaries
"Aktivitäten-Playlist" is confusing in German; should simply be "Aktivitäten"
"Aktivitäten-Playlist" is confusing in German; should simply be "Aktivitäten" — @berserkaries
An in-game sum is displayed incorrectly
An in-game sum is displayed incorrectly — @berserkaries
Sealed caches have different names from their associated specializations in German
Sealed caches have different names from their associated specializations in German — @berserkaries (no image)
Explosive Burst
backpack talent: duration (2 sec) and stack limit (10) are reversed compared to the logically correct values; contrast with Explosive Fury which reads correctly — JackBriggs
Warlord proficiency requirement
reads "Assist in killing Agents 30 times" but should clarify that the target is agent skills, not agents themselves — imajes
Skill range mismatch
a skill description reads "Skill Hits within 20 meters" but actually triggers only when hitting targets beyond 20 meters — EB
Ability description uses double negative: "inflicts negative damage reduction" shou...
Ability description uses double negative: "inflicts negative damage reduction" should read "causes the enemy to take more damage" — Pix
Wrong skill mod name in Agent Career / Specialisation Training: "Fire Control Devic...
Wrong skill mod name in Agent Career / Specialisation Training: "Fire Control Device" should be "Wingman" (confirmed in Vanguard; other specs likely affected) — SilverWolf0313
Weapon talents are displayed in the wrong order in Armory → Weapon Detail
Weapon talents are displayed in the wrong order in Armory → Weapon Detail — @silverwolf0313
Skill mod combos in Specialisation Training are in a confusing order
Skill mod combos in Specialisation Training are in a confusing order — @silverwolf0313 (see also section 2 images above)
OS Protocol Sealed Cache
in the store is described as a "standard sealed cache" but actually requires a gold SHD key — @imajes
Rewards UI shows "DZ Intel" and "DZ Credits" labels that appear to be mislabelled
Rewards UI shows "DZ Intel" and "DZ Credits" labels that appear to be mislabelled — TheWaveyHazard and @imajes
"New York City Collector" commendation shows 21/33 encrypted caches but the count a...
"New York City Collector" commendation shows 21/33 encrypted caches but the count appears to be a typo — every other collectible in the category has a matching commendation with a round number — A.M.R.
Timer is shown backwards
Timer is shown backwards — Vollkettenfahrzeug
"Avaliable" is misspelled; should be "Available"
"Avaliable" is misspelled; should be "Available" — @vollkettenfahrzeug
Legendary difficulty incorrectly shows the Heroic symbol at the top of the screen
Legendary difficulty incorrectly shows the Heroic symbol at the top of the screen — @berserkaries (no image attached)
Enemies at a deal site continue their dialogue even after the player kills them fro...
Enemies at a deal site continue their dialogue even after the player kills them from range before reaching the site — Mazuro (borderline bug vs text error; no image)
Unlocalized ISAC comms database string appears as an internal key (for example, "co...
Unlocalized ISAC comms database string appears as an internal key (for example, "comms10") instead of player-facing text — Martin
Button text reads "on" when it should read "open"
Button text reads "on" when it should read "open" — TheWaveyHazard
"POLICE" lettering on Agent Kelly's vest uses an incorrect typeface — the letter "I...
"POLICE" lettering on Agent Kelly's vest uses an incorrect typeface — the letter "I" is misaligned compared to real-world tactical gear — Martin (aesthetic/immersion flag, lower priority)
HUD layout feedback: radar and team button positioning flagged as unnecessary / poo...
HUD layout feedback: radar and team button positioning flagged as unnecessary / poorly placed — @berserkaries (borderline; UX suggestion)
Two UI menu options appear identical but perform different actions
Two UI menu options appear identical but perform different actions — @berserkaries
An NPC exit option incorrectly reads "I want to see clan information"
An NPC exit option incorrectly reads "I want to see clan information" — @berserkaries
Community voices
Representative comments preserved from the synthesis.
Explosive Burst backpack talent: Duration and stack limit numbers are reversed. Contrast with the more sensible wording of Explosive Fury.
Clear, well-evidenced bug report with an explanation of what the correct values should logically be; directly actionable for the content team.
Wrong name for skill mods in the agent career: specialisation training. (Fire Control Device should be Wingman) These are just the ones I find in Vanguard, other specialisations also have this problem.
Flags a systemic naming error that may affect all specialisations, not just Vanguard; signals a content pipeline issue.
EN. In store > sealed caches, the OS Protocol Sealed Cache says it's a 'standard sealed cache'. It is not. It requires the gold SHD key.
High-impact store mislabelling that could confuse or mislead spending decisions; priority fix candidate.
EN. Apparently this proficiency requirement: 'Assist in killing Agents 30 times using Warlord' should in fact mention that you need to target agent skills, not agents themselves.
Ambiguous wording that could cause players to grind the wrong activity; clarity fix needed.
Dev notes
Editorial synthesis for developer review.
This thread successfully surfaced a meaningful backlog of text-layer bugs across multiple languages and content areas.
The most immediately actionable items are the Explosive Burst talent value swap (clearly wrong numbers), the OS Protocol Sealed Cache store mislabelling (affects spending), the Warlord proficiency requirement ambiguity (affects progression), and the wrong skill-mod names in Specialisation Training (systemic, multiple specs).
The German localisation errors (@berserkaries) form a self-contained cluster that would benefit from a dedicated review pass with the German localisation team.
Participation is narrow — 13 players, heavily dominated by 4–5 contributors — so this does not represent broad community awareness of these issues. That said, the reporters are clearly engaged players who know the game in detail and have provided actionable, specific reports rather than vague complaints.
One process note: the thread would benefit from a structured submission template (language tag, location in UI, what it says vs. what it should say) since several reports arrived as conversational fragments or images requiring follow-up in the thread. A pinned template could reduce that back-and-forth overhead.